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I like the sentiment but I don't know if I agree. Roblox is, I thought, the game of all these with the most players - and while the 'Roblox' aesthetic is a part of what makes it's content special, distinct or unique - I don't think there was ever a 'good game' there to start with. Unless we agree that Roblox is a spin off of Minecraft and the continuity existed their for it's players... which would make some sense.

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David, I agree mods are key to sub-genres formation. But historically, all of them splited from the parent game. I don't think thats capturable. For me Game Design inovations require a new environment to shine. Good Article :D

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